Time For Answers on Lost?

January 30th, 2010 | Jonathan Gray

I had previously posted the following clip, but now have a few words in response. See, the thing is, I don’t really want a whole lot of answers on Lost. I like the idea that it’s just set in a world in which different things happen. Granted, I want some answers, but, for instance, if I never find out where Smokey came from, I’m fine; if I never find out why only four toes on the statue, I’m fine; and if I never find out what the numbers mean, I’m fine.

To all you who want a whole lot of answers, be careful what you wish for. Or, to reword: think of the midichlorians. Who cared why some people have The Force and others don’t? It’s not just suspension of disbelief we need, but suspension of needing to know everything. After all, our own world is hardly logical, and none of us can pretend to know why so many things happen here, so why do we need all the answers on Lost?

In short, if you’re out there Damon, it’s me Jonathan. And I’m saying, don’t tell me all the answers.

For those who want them:

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Preparing for Lost, Part 1

January 28th, 2010 | Jonathan Gray

As Lost’s final season edges closer and closer to airing, I thought I’d share this:

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Are Cut Sequences Extratextuals, and Why Do I Care?

January 26th, 2010 | Jonathan Gray

I haven’t had time to the play my PS3 at all lately, but back at the beginning of the summer I was playing Metal Gear Solid 4. This game has absurdly long cut sequences (the end of the game has a series totaling about 45 minutes alone), and most of them are extremely tedious. You know how everyone thought the whole “midichlorians” thing in Star Wars Eps. 1-3 was stupid? Well, imagine a two hour lecture on them broken into fifteen minute chunks, with occasional intrusions regarding a character with bad diarrhea (I’m serious), and this is what you have. So I did what any self-respecting gamer would do – I hit the X key, skipped them, and went back to the game.

It’s the oddity of videogame cut sequences – they’re trying to create a narrative around what is often otherwise simply a list of “go here,” “kill this guy,” or “stay alive” missions. Yet they need to be entirely skippable – unskippable cut sequences are the devil, and the kiss of death for many a bad game. Some gamers just wanna hack, slash, swing, parkour, shoot, and/or chat their way through the different levels.

We should also be honest that many cut sequences are simply bad. Videogame producers often hire their cast and writers on the cheap, leading to facile premises acted out by hack, fourth-rate “talent.” They’ve also been bad at trying to videogame-ize genres, and set pieces within genres, that seem to require the semblance of real humans. For instance, I just can’t take seriously a pixilated couple smoochying, for instance, nor is sexual tension between avatars anything other than sad and silly. Cut sequences are often fond of melodrama, but can’t deliver it.

Anyways, as a result, the cut sequences, though seemingly part of the narrative, and part of the “primary text,” actually take on the same function as bonus materials on a DVD of a film or television show. The latter exist, but don’t need to exist, and they can add layers of meaning, but needn’t. And so too with the former. In short, they’re extratextuals.

Why does this matter? Well, amidst all the excited discussion of convergent, transmedia storytelling, the focus has usually been on examining ways in which a narrative and/or text can “overflow” from one platform to another. The interest, in other words, has been on expansion. But perhaps what cut sequences remind us of is a fact just as important to understanding transmedia – namely that many elements of the “primary text” (and of secondary texts or transmedia extensions too) simply don’t matter, and won’t even be considered part of the text. This will change from audience member to audience member – some gamers, for instance, may be heavily invested in the cut sequences (I know I am for the GTA games) – but the point is that transmedia analysis might tell us more about what’s important in a text, and what’s irrelevant. Our focus could be on reduction as well, therefore.

bonus materials, videogames

Twilight “Haters”: A Response to My Last Post

January 16th, 2010 | Jonathan Gray

My last post was about Avatar haters and the pleasures of their hate, but here’s a wonderful clip playing another type of anti-fandom, namely fraudulent anti-fandom:

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Hating on James Cameron: Avatar’s Anti-Fans

January 9th, 2010 | Jonathan Gray

Everyone has an opinion on Avatar, or so a browse through my Google Reader, Facebook feed, and trips to public spaces seem to suggest. Moreover, opinions seem remarkably unified within two central camps – either it’s a great ride and a cinematic breakthrough, or it’s all hype and a piece of crap. But these positions develop before people watch. I’d pose that pretty much everyone is getting what they think they’re going to get out of Avatar: either you expect a wonderful visual feast and you get it, or you expect to find a stupid story (“Dances with Wolves on another planet”) with visuals that are either ho-hum or excessive, and you get that.

This latter camp fascinates me, as do their counterparts with most critically and/or popularly loved films or television shows. We know they won’t like the film. They know they won’t like the film. Yet they insist on watching it. Why? What are they paying for? After the fold …

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Top Extratextuals of the Decade

December 24th, 2009 | Jonathan Gray

The lists for best films, TV shows, and music of the decade have already begun, but what about paratexts? What have been the best extratextuals of the 00s?

In no particular order, here are 14 of my top 20. I’m banking on having forgotten some biggies, so I’m hoping my readers will jolt my memory, and I’ll fill in the remaining 6 based on those. After the fold …

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ARGs, bonus materials, lists, trailers

Show Sold Separately: Promos, Spoilers, and Other Media Paratexts

December 13th, 2009 | Jonathan Gray

ShowSoldCover

My book on paratexts is finally out: Show Sold Separately: Promos, Spoilers, and Other Paratexts. ($22, but I see Amazon’s selling it for $14.85. That’s cheaper than a season of Two and a Half Men on DVD! What are you waiting for?). I thought I’d give some tasters of it with a selection of paratexts. The cover, obviously enough is above.

The Contents

Introduction – Film, Television, and Off-Screen Studies

Chapter 1 – From Spoilers to Spinoffs: A Theory of Paratexts

Chapter 2 – Coming Soon! Hype, Intros, and Textual Beginnings

Chapter 3 – Bonus Materials: Digital Auras and Authors

Chapter 4 – Under a Long Shadow: Sequels, Prequels, Pre-Texts, and Intertexts

Chapter 5 – Spoiled and Mashed Up: Viewer-Created Paratexts

Chapter 6 – In the World, Just Off Screen: Toys and Games

Conclusion – “In the DNA”: Creating Across Paratexts

The Back Copy

It is virtually impossible to watch a movie or TV show without preconceived notions because of the hype that precedes them, while a host of media extensions guarantees them a life long past their air dates. An onslaught of information from print media, trailers, internet discussion, merchandising, podcasts, and guerilla marketing, we generally know something about upcoming movies and TV shows well before they are even released or aired. The extras, or “paratexts,” that surround viewing experiences are far from peripheral, shaping our understanding of them and informing our decisions about what to watch or not watch and even how to watch before we even sit down for a show.

Show Sold Separately gives critical attention to this ubiquitous but often overlooked phenomenon, examining paratexts like DVD bonus materials for The Lord of the Rings, spoilers for Lost, the opening credits of The Simpsons, Star Wars actions figures, press reviews for Friday Night Lights, the framing of Batman Begins, the videogame of The Thing, and the trailers for The Sweet Hereafter. Plucking these extra materials from the wings and giving them the spotlight they deserve, Jonathan Gray examines the world of film and television that exists before and after the show.

Word Clouds, courtesy of wordle.com, of Chapters 2 & 3

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The Endorsements

Show Sold Separately will rewrite the rules of what we look at when we want to understand how audiences make meaning of media franchises. Gray, who has long established himself in the top ranks of contemporary scholars of popular culture, writes with particularity about these varied media properties and their paratexts, yet also writes with a theoretical sophistication which feels effortless.”

- Henry Jenkins, author of Convergence Culture: Where Old and New Media Collide

“Exploring the myriad connections and connotations of a wide array of paratextual materials ranging from movie trailers to action figures, Gray deftly challenges established conceptions of textuality, and opens up intriguing and important new dimensions in media and cultural studies. This is an invaluable contribution, and will change how we think about, and make, media.”

- Derek Kompare, author of Rerun Nation: How Repeats Invented American Television

And a bit of the Work – the first par.

A common first line for books on contemporary media, and for many a student essay on the subject, notes the saturation of everyday life with media. Certainly, my list of available cable channels seems to grow every month, while the list of movies in cinemas, on television, for rent, or available for purchase similarly grows at a precipitous rate. However, media growth and saturation can only be measured in small part by the number of films or television shows – or books, games, blogs, magazines, or songs for that matter – as each and every media text is accompanied by textual proliferation at the level of hype, synergy, promos, and peripherals. As film and television viewers, we are all part-time residents of the highly populated cities of Time Warner, DirecTV, AMC, Sky, Comcast, ABC, Odeon, and so forth, and yet not all of these cities’ architecture is televisual or cinematic by nature. Rather, these cities are also made up of all manner of ads, previews, trailers, interviews with creative personnel, Internet discussion, entertainment news, reviews, merchandising, guerrilla marketing campaigns, fan creations, posters, games, DVDs, CDs, and spinoffs. Hype and synergy abound, forming the streets, bridges, and trading routes of the media world, but also frequently forming many of its parks, beaches, and leisure sites. They tell us about the media world around us, they prepare us for that world, and they guide us between its structures, but they also fill it with meaning, take up much of our viewing and thinking time, and give us the resources with which we will both interpret and discuss that world.

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Odd Adaptations

November 14th, 2009 | Jonathan Gray

monopoly

Spurred by the news of Warner Bros. and Will and Grace creators David Kohan and Max Mutchnick’s decision to turn Justin Halpern’s Twitter account, ShitMyDadSays, into a sitcom, I want to talk about odd adaptations. After all, recent months have also seen the announcement of Universal and Hasbro teaming up for a Monopoloy movie, directed by Ridley Scott no less. And I’m continually amused when I sign academic book contracts and the terms include movie and television rights … or at least I was until Michael Himmel, author of Guyland: The Perilous World Where Boys Become Men, told me that he sold the rights (mainly, for the name) for a handsome sum, and now I’m thinking that my next book should be called Around the World with 80 Blades: The Tale of a Ninja Pirate Assassin. More after fold… Read more…

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The New Shows: Midterm Grades

November 10th, 2009 | Jonathan Gray

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Now that the TV season’s had 7 weeks under its wing, and the first sweeps weeks are over, let’s look at some of their professors’ midterm grades for the new class, after the fold …

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Do You Believe in Magic? Eastwick Cancelled

November 9th, 2009 | Jonathan Gray

So, The Beautiful Life was the first new show to bite the dust, Trauma the second, and now ABC has announced they won’t buy any more episodes of Eastwick. Last week it pulled in a 18-49 demo rating of 1.6, with a 4 share. Hank’s been getting similar or worse ratings, so look for it to go next, but the forgotten got an order for another 5 episodes.

Those inclined to strict religious beliefs may have found Eastwick unholy and Godforsaken. I agree, albeit from a secular standpoint. So I say good riddance. Stars Hollow set, you must now find new residents.

(disclaimer: I enjoy my anti-fandoms, yes, but if you were a fan, I mean you no ill. I’m sorry for your loss, and I don’t voice my opinion with any sense that it’s scripture … but I still think the show was pretty horrific)

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